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With Jumps

Monster Dangerous

Monster Dangerous

Exciting game in which players take on the role of a one-eyed monster who slides from platform to platform to stay alive as long as possible. The premise of the game is simple but challenging: avoid falling into the void while accumulating points for each successful descent. Slide to Survive: The goal is to keep moving, sliding from platform to platform to avoid falling into the abyss. Fall Score: Every time the player makes a successful descent, they accumulate points. Sliding speed and precision influence the final score. Additional Lives: Extra lives have been added to give players extra opportunities to continue the game after a fall. Point Saving System: The game has a points saving system that records the best score achieved by the player. Players can compete with themselves to beat their best times. Progressive Challenges: As the player progresses, the game becomes more challenging, with narrower platforms, obstacles, and increasing speeds.

Walls

Walls

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Russian, Uranian

Bricks

Bricks

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Russian, Ukranian

Fruity Lines

Fruity Lines

More about the project: Project have share function, you can put short link to share message to increase users in game. To increase audience retention we use local notifications after 1,6 and 24 hours and after 1 week. The game has skins, user can buy them for coins. You can easily add more skins (It’s described in the documentation). For monetization project has AdMob framework, you can easily place your ad id’s. After the game we called the rate us function, also we have rate us button in the main menu. The game has localized interface to this languages: English, Russian, Ukranian